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7 Oct, 2026 17:00
玩具和模型的跨类别流动,先整理了一些相关文献:
https://devlog.fivsevn.com/posts/2026/posts-toys-cross-category-literature-001.html.
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28 Sep, 2026 01:20
🥳小游戏试玩版:https://github.com/fivsevn/umwelt/releases/tag/v0.1.5
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1 Sep, 2026 01:48
爆玩半个月抖音🤣以前都是做平面图文为主,感觉也应该积极适应一下视频base的内容。抖音可以多拍多发多玩;不过这个平台不太适合视频的长期保存。在抖音试水之后,可以整理放到YouTube上、链到主站做合集和存档。
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30 Jul, 2026 19:03
➡️ The One Shirt Theory
➡️ 一件衣服的存在主义观察🎥 开机!
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4 Jul, 2026 13:17
home sweet home
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26 Jun, 2026 17:01
flux.fivsevn.com 目前除了还没评论区之外都还不错
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23 Jun, 2026 05:14
试一下脱离 WordPress,用 Github Pages 做个差不多的页面:
- flux.fivsevn.com
运行一阵子再看看效果。
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22 Jun, 2026 19:00
🚧ei,wordpress 更新之后好多模块动一下就全没了,晚上要紧急施工 😖
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22 Jun, 2026 16:48
相关文章:https://charitydotwtf.substack.com/p/ai-demands-more-engineering-discipline
翻译:https://devlog.fivsevn.com/netcom/software/netcom-software-engineering-ai-discipline-001.html
AI 正在接管越来越多的“施工”部分。如今的程序员,或者任何试图借助 AI 实现软件需求的人,都需要从单纯的一线施工视角,上升到工程师,至少也是能监工、验收、负责结果的现场负责人视角:重视设计、约束、验收、运维反馈,以及系统行为的可验证性。
另一方面,那些过去更像“甲方”“业主”或“产品方”的人,也不能只停留在提需求、等交付的位置上。在享受 Vibe Coding 这支“全自动施工队”带来的便利时,他们也需要补上一线施工课。对于小需求、小改动,不妨尝试亲自修改代码,理解真实施工中的细节、限制和代价。否则,作为“空降工程师”或“空降包工头”,很容易只会描述目标,却无法判断施工结果是否可靠。
因此,在具体“落地施工”成本快速下降的当下,无论是下游亲手写代码的“水管工”,还是上游提出需求、提供资源、负责方向的“甲方”“产品方”“投资人”,都在向“工程师”角色靠拢。这个角色过去正是承上启下的关键环节:既懂需求和约束,也懂施工和验收;既能定义系统应当如何工作,也能判断实际交付是否真的符合预期。
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22 Jun, 2026 04:00
It’s the universal motive for all crime through out human history.
(Love?)
Money.
Dept.Q S1
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21 Jun, 2026 02:18
六咪秃花之青铜鸟
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21 Jun, 2026 00:57
…
[Dodds] Jinxy was just going on at me, about how pointless everthing was.
My life, and his life, everyone’s life.
I told him out of all the people that’s ever lived and… and died,
in the history of humanity… 17 billion,
-cos I-I checked…
([Mcdonald] Yeah. I bet you did.)
that there is only 300 million who ever got lucky. Properly lucky.
And, ma’am, if you were a white man born at the same time and the place as me and Jinxy,
you would have had more advantages than any of the 17 billion.
And Jinxy was one of the 300 hundred million,
And I-I told him just stop being so bloody miserable.
“You Jinxy Jones, you are one of the luckiest of the lucky.”
(So, then he wanted to sell the map for loads of money.)
And I… It never settled right with me, what I said to him.
Mcdonald & Dodds S4E1
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18 Jun, 2026 03:44
之前让 AI 辅助做过 system-map 一类的文档,那时候先凑合着用的。刚才我自己重新做了一份,比 AI 做的简洁一些。AI 之前弄得有点复杂,虽然大致意思都是对的。
最近想减少不必要的需求和设计,在维持内容水平的前提下尽量降低系统的复杂度。我的调整方向是,减少日常操作步骤、减少日常需要维护的文档、更加一目了然的结构、更加简洁的自动化脚本,等等;但是也避免只是变成追求形式的极简。整个系统需要在未来内容增多的情况下也能顺利运作,因此框架部分需要搭建扎实。
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16 Jun, 2026 04:10
更新了 spec 🥳
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Zzz…

/* footer.rs */
fn main() {
render(&HOME);
}
//
compiling … ok
//
render finished ✓ at
//
version v26.06 · commit fi5se7n
//
//
contact: fivsevn57@outlook.com
